Aleeious Engine
2018-06-16 02:37:50 UTC
Here is a really old version of a browser game i wrote in PHP(1). Please
don't share the link as I'm very limited in resources. This is the type of
browser game I'm trying to create. It is an open source version of
Batllemail, a now defunct game written by Paul Gouge. Players would pick 6
attacks and 6 blocks and then the challenge would be sent to the opponent.
After the opponent does the same if he accepts the challenge, bother users
are treated to a Kung-Fu style cinematic played out based on what both
players choose(2)(3). I know you guys might be bias, but i still want your
opinions. My choices are Ruby On Rails, Node.js or Django. I heard Ruby has
has "opinionated" way of doing things but that makes it easier to develop
apps cause apps are all structured similarly. Node.js has a very flexible
structure where there is no "defined" way of doing stuff.(4) I have no idea
about Django so feel free to fill in the blanks. I would like to know what
would be the best option performance wise and development time wise for
such an app.
Regards,
Aleeious
(1) http://www.aleeious.tk/F62gmMyMU6GXepbv/
(2)
https://www.campaignlive.co.uk/article/battlemail-push-games-via-email/127904?src_site=brandrepublic
(3)
(4) https://hackhands.com/use-ruby-rails-node-js-next-projectstartup/
don't share the link as I'm very limited in resources. This is the type of
browser game I'm trying to create. It is an open source version of
Batllemail, a now defunct game written by Paul Gouge. Players would pick 6
attacks and 6 blocks and then the challenge would be sent to the opponent.
After the opponent does the same if he accepts the challenge, bother users
are treated to a Kung-Fu style cinematic played out based on what both
players choose(2)(3). I know you guys might be bias, but i still want your
opinions. My choices are Ruby On Rails, Node.js or Django. I heard Ruby has
has "opinionated" way of doing things but that makes it easier to develop
apps cause apps are all structured similarly. Node.js has a very flexible
structure where there is no "defined" way of doing stuff.(4) I have no idea
about Django so feel free to fill in the blanks. I would like to know what
would be the best option performance wise and development time wise for
such an app.
Regards,
Aleeious
(1) http://www.aleeious.tk/F62gmMyMU6GXepbv/
(2)
https://www.campaignlive.co.uk/article/battlemail-push-games-via-email/127904?src_site=brandrepublic
(3)
(4) https://hackhands.com/use-ruby-rails-node-js-next-projectstartup/